Gaming Law 2024 - South Korea | Global Practice Guides | Chambers and ...

General. South Korean gaming laws generally do not differentiate between online gaming and land-based gaming, and the same rules for speculative games apply as those set out in 2.1 Online.There are certain land-based gaming licence requirements for internet cafes (ie, a PC bang, which is a gaming centre in which patrons can play multiplayer games for a fee) and casinos, which are further ...

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Shutdown law - Wikipedia

The Youth Protection Revision Act, commonly known as the Shutdown Law or Cinderella Law, was an act of the South Korean National Assembly which forbade children under the age of sixteen to play video games between the hours of 00:00 and 06:00. The legislature passed the law on 19 May 2011 and it went into effect on 20 November 2011. The law was abolished in August 2021.

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South Korea is getting rid of its controversial gaming curfew law

The Shutdown Law, also known as the Cinderella Law, was introduced in 2011 as a way to try and prevent kids and teenagers from playing games with their mates until the wee hours of the morning.

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Ten Years Later, South's Korea's Shutdown Gaming Law Abolished - Kotaku

South Korea Abolishing Controversial Gaming Shutdown Law Passed in 2011, the law banned younger players from gaming between 12AM and 6AM

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South Korea to end its controversial gaming curfew - Engadget

Gamers under 16 in South Korea have a reason to celebrate today: The country plans to end its shutdown law (AKA the Cinderella Law), which prevented underage players from gaming between midnight ...

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South Korea abandons controversial gaming curfew - NME

South Korea’s Shutdown Law, also known as the Cinderella Law, was introduced in 2011 as a way of stopping children and teenagers from staying up all night playing video games online with their ...

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CHAMBERS GLOBAL PRACTICE GUIDES Gaming Law 2023 - Chambers and Partners

South Korean gaming laws generally do not differentiate between online gaming and land-based gaming, and the same rules for specula-tive games apply as those set out in 2.1 Online. There are certain land-based gaming licence requirements for internet cafes (ie, a PC bang, which is a gaming centre in which patrons can

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South Korea to end its controversial gaming curfew after nearly a ...

Recap: South Korea is putting an end to the controversial online gaming curfew it enacted nearly a decade ago. The Youth Protection Revision Act, commonly referred to as the Cinderella Law or the ...

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Korean Government Announces Plans to Abolish Shutdown System and Create ...

At present, juveniles’ playtime of game products are regulated in Korea as follows: (i) the shutdown system uniformly prohibits the provision of Internet games to juveniles under the age of 16 from 12:00 a.m. to 6:00 a.m. (Article 26 of the Youth Protection Act) (the “Shutdown System”); and (ii) the selective gaming hours system allows juveniles under the age of 18 or their legal ...

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(News Focus) Changed gaming environment pushes S. Korean gov't to ...

In 2018, mobile games took up 54 percent of South Korea's video game market sales, followed by PC games at 41 percent, according to the Korea Creative Content Agency (KOCCA). Recent industry data also showed that the country's mobile game market has been on a steady growth and posted a nearly 25 percent on-year growth in 2020 with 5.3 trillion won (US$4.5 billion) in total transactions.

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Youth Protection Revision Act
The Youth Protection Revision Act, commonly known as the Shutdown Law or Cinderella Law, was an act of the South Korean National Assembly which forbade children under the age of sixteen to play video games between the hours of 00:00 and 06:00. The legislature passed the law on 19 May 2011 and it went into effect on 20 November 2011. The law was abolished in August 2021. Wikipedia
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